; E-books: Game development - 2D and 3D games dev - Minecraft - Gamedev ebooks

E-books: Game development - 2D and 3D games dev - Minecraft - Gamedev ebooks

/ Digital Goods

Sold by FTS100

17 USD   /   0.10 XMR

Created 1 month, 3 weeks ago

Digital Item

Available stock 50

A legally collected, large personal e-books library. The books are grouped in packs, by genre. I have +50 different packs!  

Check out the other packs. Also if you would like only some books from the pack? Or ALL the books? Please let me know.


Books: 12. Total size: 147 MB. Format: PDF

1. 3D Game Environments. Create Professional 3D Game Worlds, Luke Ahearn, 362 pages

2. Animating 2D Characters for Games in Blender, Alan Thorn, 132 pages

3. Build your own 2D Game Engine and Create Great Web Games Using HTML5, JavaScript, and WebGL, 481 pages

4. Data Structures and Algorithms for Game Developers, A LLEN S HERROD, 577 pages

5. Developing Games on the Raspberry Pi App Programming with Lua and LOVE, Seth Kenlon, 324 pages

6. Introducing JavaScript Game Development Build a 2D Game from the Ground Up, Graeme Stuart, 211 pages

7. Learn OpenGL, Joey de Vries, 540

8. Let’s Build a Multiplayer Phaser Game With Typescript, Socket.Io, and Phaser, Oscar Lodriguez, 157 pages

9. Make a 2D Arcade Game in a Weekend With Unity Create your fi rst 2D arcade game in a weekend, Jodessiah Sumpter, 166 pages

10. Minecraft Construction for Dummies, Adam Cordeiro, Emily Nelson, 226 pages

11. Minecraft modding for kids for Dummies, 344 pages

12. Programming Linux Games (old book), 433 pages

Plus a BONUS:
Nintendo Gameboy Architecture. 6 parts tutorial with quiz questions. 12 MB, PDFs.

1 XMR = 172.97 USD

December 8th, 2023 ---- 10:14 a.m.